Videogame heroines - always wanting to fight in their bikinis. It's a strange move from SEGA given how integral co-op is to modern gaming, but there you have it. Yes, Beast Rider is a single player game. Unfortunately there are also things that didn't make the new game, and the biggest disappointment for us is co-op. There are plenty of aspects from the original, then, that have returned for Beast Riders. The kamikaze, on the other hand, is a gnome that runs at the player and explodes unless taken out quickly. The first three are straightforward enough, with the loot gnome giving you cash that can then be spent on different costumes and weapons. Yes, you'll have to chase and whack them to get your gnomey reward, but in Beast Rider there are four different types of gnomes - health, magic, loot and kamikaze. Another element that returns are the gnomes. One attack sends a meteor crashing to earth, while the most powerful spell sees a huge flaming dragon rise up, flapping its wings, incinerating any enemies unfortunate enough to be in the vicinity. While you won't be able to use magic with impunity, it can be pretty spectacular when you do. Spells are once again limited by how much mana you have, with certain spells using more mana than others do. So the beasts are one aspect of the original game that SEGA has brought back. It's particularly cool seeing two of these things going head to head, as it's generally a pretty titanic encounter. Perhaps the coolest beast, however, is the Mirigore, an ape-like creature that's so large and so powerful that it can cut a swathe through a crowd of opponents, simply swatting them aside. When this thing is armoured it looks even more intimidating, with twin tusks ready to run helpless warriors through. Another cool beast is the Krommath - a dense, powerful animal that has a slow, but deadly stomp attack, as well as the ability to buck enemies into the air. It's a smallish dragon with a large clubbed tail, which can be used to swipe enemies or knock down doors, as well as flame breath and an arcing fireball attack. (Naturally, its invisibility move can also be used against you.) Next is the Abrax, which is a cross between two of the beasts from the original arcade game. First up is the Lynth, which has huge horns, can move quite fast, and has the ability to turn invisible - sapping a little of its health in the process, giving the player the chance to get the jump on enemies. There are actually five different beast types in the game - each of which come in armoured and non-armoured varieties, and today we checked out four of them. You're able to summon beasts at certain places, knock enemies off beasts so you can ride them, and in turn find your own beast being stolen. For one, Beast Rider (as the title so subtly suggests) very much keeps the beast dynamic from previous games. Will Beast Rider be that game? Well, SEGA is definitely on the right track in some respects.
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